SELECTED RESEARCH PAPERS (SORTED BY TOPIC)
(Last Updated Feb. 22nd, 2010)
Introduction
The following is a listing of papers sorted by topic. A complete list is available on: http://www.widebill.com/cv.htmlGay dating UK In the indexed list, below, papers that apply to more than one topic ar mentioned multiple times.
Topics
Computer Graphics and Animation
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Buxton, William (2005). Graphically Speaking: Thoughts on the State of 3D CG in Film and Video. IEEE Computer Graphics and Applications, 25(3), 80-83.
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Kasik, David, Buxton, William & Ferguson, David (2005). Ten CAD Challenges. IEEE Computer Graphics and Applications, 25(2), 81-92.
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Buxton, W. & Fournier, A. (1984). Categorizing Animation Systems by their Vocabulary of Motion. Unpublished manuscript.
Computer Music, MIDI, Audio & Speech
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Buxton, W. (1977). A Composer's Introduction to Computer Music. Interface, 6, 57-72. French translation: Les ordinateurs et le compositeur: une introduction generale. Revue FAIRE 4/5: 15-20. Italian translation in: Polo, N. (Ed.) Musica e Elaboratore, Venice, Laboratorio perminante per l'Informatica Musicale della Biennale di Venezia.
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Buxton, W. (1985). Why Not Design Synthesizers that a Pro Can Tour With? Keyboard, July 1985, p. 10.
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Buxton, W. (1986), A (Highly) Selective View of Canadian Electroacoustic Music, MUSICANADA, 57, June, 5-6.
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Buxton, W. (1987). Masters and slaves versus democracy: MIDI and local area networks, Proceedings of the 5th International Conference on Music and Digital Technology, Audio Engineering Society, Anaheim, CA, May 1-3, 207-219.
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Buxton, W. (1990). Using our ears: an introduction to the use of nonspeech audio cues. In E. Farrell (Ed.). Extracting meaning from complex data: processing, display, interaction. Proceedings of the SPIE, Vol 1259,124-127.
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Buxton, W. (1995). Speech, Language & Audition. Chapter 8 in R.M. Baecker, J. Grudin, W. Buxton and S. Greenberg, S. (Eds.)(1995). Readings in Human Computer Interaction: Toward the Year 2000 San Francsco: Morgan Kaufmann Publishers.
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Buxton, W., Fogels, A., Fedorkow, G., Sasaki, L., & Smith, K. C. (1978). An Introduction to the SSSP Digital Synthesizer. Computer Music Journal (4), 28-38. [videos]
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Buxton, W., Gaver, W. & Bly, S. (1994). Auditory interfaces: the Use of non-speech audio at the interface. Unfinished book manuscript.
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Buxton, W., Patel, S., Reeves, W., & Baecker, R. (1981). Scope in Interactive Score Editors. Computer Music Journal 5(3), 50-56. [video]
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Buxton, W., Patel, S., Reeves, W. & Baecker, R. (1982). Objed and the Design of Timbral Resources. Computer Music Journal 6(2), 323-44. [video]
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Buxton, W., Reeves, W., Baecker, R., & Mezei, L. (1978). The Use of Hierarchy and Instance in a Data Structure for Computer Music. Computer Music Journal 2(4), 10-20. [videos]
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Buxton, W., Reeves, W., Fedorkow, G., Smith, K. C., & Baecker, R. (1980). A Microcomputer-Based Conducting System. Computer Music Journal 4(1), 8-21. [video]
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Buxton, W., Sniderman, R., Reeves, W., Patel, S. & Baecker, R. (1979). The Evolution of the SSSP Score Editing Tools.Computer Music Journal 3(4), 14-25. [PDF] [video]
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Fedorkow, G., Buxton, W. & Smith, K. C. (1978). A Computer Controlled Sound Distribution System for the Performance of Electroacoustic Music. Computer Music Journal 2(3), 33-42.
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Kitamura, J., Buxton, W., Snelgrove, M. & Smith, K.C. (1985). Music Synthesis by Simulation Using a General-Purpose Signal Processing System, Proceedings of the 1985 International Computer Music Conference (ICMC), Vancouver, 155-158. [video]
Essays and Columns on Innovation and Design
The following constitute short pieces on innovation and design that I have written for various publications, most notably for my column in BusinessWeek.com. See also the entries under heading, General Topics and Issues in HCI, Design & Computer Graphics.
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Buxton, Bill (2009). Download Hangover, The Movie. BusinessWeek.com, Dec. 14th, 2009.
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Buxton, Bill (2009). Sexy dating UK. BusinessWeek.com, October 21, 2009.
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Buxton, Bill (2009). Download Proposal The Movie BusinessWeek.com, July 13th, 2009
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Buxton, Bill (2009). Sexy dating UK BusinessWeek.com, April 29th, 2009.
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Buxton, Bill (2009). Download Up Movie BusinessWeek.com, March 30th, 2009.
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Buxton, Bill (2009). Download Autodesk Navisworks Simulate 2010. BusinessWeek.com, February 18th, 2009
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Buxton, Bill (2008). Skinny teens. BusinessWeek.com, December 17th, 2008.
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Buxton, Bill (2008). Teens Ass. BusinessWeek.com, Dec. 5, 2008.
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Buxton, Bill (2008). Gay dating UK. BusinessWeek.com, May 12th, 2008.
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Buxton, Bill (2008). Skinny pussy BusinessWeek.com, March 12th, 2008.
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Buxton, Bill (2008). Love dating UK. BusinessWeek.com, February 6th, 2008.
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Buxton, Bill (2008). Download Adobe Dreamweaver CS3. BusinessWeek.com, January 2nd, 2008.
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Buxton, William (2006). What if Leopold Didn't Have a Piano? Rotman Magazine, The Alumni Magazine of the Rotman School of Management, Spring/Summer 2006, 78-79.
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Buxton, William (2005). Piloting Through the Maze. Interactions Magazine. 12(6), November + December, 10.
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Buxton, W. (2005). Experience Design vs Interface Design. Rotman Magazine, The Alumni Magazine of the Rotman School of Management, Winter 2005, 47-49.
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Buxton, W. (2004). Download Autodesk Autocad 2009 32bit. Time Magazine, October 11, 164(15), 53.
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Buxton, W. (1990). Smoke and Mirrors. Byte,15(7), 205-210.
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Buxton, W. (1989). On the Road to Brighton. SIGCHI Bulletin 20(4), 16-17.
Fitts' Law
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Kabbash, P. & Buxton, W. (1995).The "Prince" Technique: Fitts' Law and Selection Using Area Cursors. Proceedings of CHI'95, 273-279.
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Kabbash, P., MacKenzie, I.S. & Buxton, W. (1993). Human performance using computer input devices in the preferred and non-preferred hands. Proceedings of InterCHI '93, 474-481.
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MacKenzie, I.S. & Buxton, W. (1994). Prediction of pointing and dragging times in graphical user interfaces Interacting With Computers, 6(4), 213-227.
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MacKenzie, I.S. & Buxton, W. (1993). A tool for the rapid evaluation of input devices using Fitts' law models, SIGCHI Bulletin, 25(3), 58-63.
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MacKenzie, S. & Buxton, W. (1992). Extending Fitts' law to two-dimensional tasks, Proceedings of CHI '92, 219-226.
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MacKenzie, I.S., Sellen, A. & Buxton, W. (1991). A comparison of input devices in elemental pointing and dragging tasks, Proceedings of CHI '91, ACM Conference on Human Factors in Software, 161-166.
General Topics and Issues in HCI, Design & Computer Graphics
The following constitute overviews and are mainly pieces for a general audience. See also the entries under heading, Essays and Columns on Innovation and Design.
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Anderson, Richard I. (2000). Conversations with Clement Mok and Jakob Nielsen, and with Bill Buxton and Clifford Nass. Interactions, 7(1), 46-80.
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Baecker, R.M., Grudin, J., Buxton, W., and Greenberg, S. (Eds.)(1995). Readings in Human Computer Interaction: Toward the Year 2000 Morgan Kaufmann Publishers, 950 pp. Including 190 pp. of original interpretive material.
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Buxton, W. (in preparation). Human Input to Computer Systems: Theories, Techniques and Technology. Cambridge: Cambridge University Press.
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Buxton, B. (2008). Surface and Tangible Computing, and the "Small" Matter of People and Design. IEEE International Solid-State Circuits Conference Digest of Technical Papers, Vol. 51, 24-29.
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Buxton, W. (2008). My Vision Isn't My Vision: Making a Career Out of Getting Back to Where I Started. In Thomas Erickson & David McDonald (Eds.). Huge Dildos. Cambridge, MA: MIT Press, 7 - 12.
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Buxton. Bill (2007). Love dating UK San Francisco: Morgan Kaufmann.
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Buxton, William (2006). Who cares if you are dressed if you are alone? Interfaces, 66, Spring 2006, 5-6.
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Buxton, William (2006). Love dating UK. Toronto Star, Sunday February 5.
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Buxton, William (2005). Mailbag: Ethnography and Usability: Where's the Glue. Interactions Magazine. 12(5), September + October, 8 - 9.
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Buxton, William (2005). Graphically Speaking: Thoughts on the State of 3D CG in Film and Video. IEEE Computer Graphics and Applications, 25(3), 80-83.
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Buxton, William (2005). Interaction at Lincoln Laboratory in the 1960's: Looking Forward - Looking Back. Panel Introduction. Proceedings of the 2005 ACM Conference on Human Factors in Computing Systems, CHI'05, April 3-7, 2005, 1163-1167.
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Buxton, W. (2005). Experience Design vs Interface Design. Rotman Magazine, The Alumni Magazine of the Rotman School of Management, Winter 2005, 47-49.
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Buxton. W. (2003). Performance by Design: The Role of Design in Software Product Development. Proceedings of the Second International Conference on Usage-Centered Design.Portsmouth, NH, 26-29 October 2003, 1-15.
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Buxton, William (2002). Innovation as Music: A Non-Materialistic Perspective. Innovations: The quarterly Journal of the Industrial Designers Society of America (IDSA), 21(1), Spring 2002, 62-63.
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Buxton, W. (2001). Less is More (More or Less), in P. Denning (Ed.), The Invisible Future: The seamless integration of technology in everyday life. New York: McGraw Hill, 145 - 179.
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Buxton, W. (2000). L'infographie en pleine évolution. Pixel, 53 Septembre/Octobre, 14-15.
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Buxton, W. (1999). Where IT's at. CGI Magazine, December, 1999, 16-17.
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Buxton, W. (Ed.)(1998). An Introduction to this Special Issue on "Interaction in 3D Graphics", Computer Graphics: The SIGGRAPH Quarterly, 32(4), 43-44.
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Buxton, W. (1997). Artists and the Art of the Luthier. Computer Graphics: The SIGGRAPH Quarterly, 31(1), 10-11.
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Buxton, W. (1995). Touch, Gesture & Marking. Chapter 7 in R.M. Baecker, J. Grudin, W. Buxton and S. Greenberg, S. (Eds.)(1995). Readings in Human Computer Interaction: Toward the Year 2000 San Francsco: Morgan Kaufmann Publishers.
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Buxton, W. (1995). Speech, Language & Audition. Chapter 8 in R.M. Baecker, J. Grudin, W. Buxton and S. Greenberg, S. (Eds.)(1995). Readings in Human Computer Interaction: Toward the Year 2000 San Francsco: Morgan Kaufmann Publishers.
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Buxton, W. (1994). Human input/output devices. In M. Katz (ed.), Technology Forecast: 1995, Menlo Park, C.A.: Price Waterhouse World Firm Technology Center, 49-65.
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Buxton, W. (1993). HCI and the inadequacies of Direct Manipulation systems. SIGCHI Bulletin, 25(1), 21-22.
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Buxton, W. (1991). The three mirrors of interaction: a holistic approach to user interfaces. Proceedings of Friend21 '91 International Symposum on Next Generation Human Interface, Tokyo, Japan, Nov. 25-27, 1991. Also appears in English and Japanese in: Buxton, W. (1992). The three mirrors of interaction: a holistic approach to user interfaces. Industrial DESIGN 157, Japan Industrial Designer's Association, 6 - 11.
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Buxton, W. (1990). The Natural Language of Interaction: A Perspective on Non-Verbal Dialogues.In Laurel, B. (Ed.). The Art of Human-Computer Interface Design, Reading, MA: Addison-Wesley. 405-416.
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Buxton, W. (1986). There's More to Interaction than Meets the Eye: Some Issues in Manual Input. In Norman, D. A. and Draper, S. W. (Eds.), (1986), User Centered System Design: New Perspectives on Human-Computer Interaction. Lawrence Erlbaum Associates, Hillsdale, New Jersey, 319-337.
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Buxton, W. (1986). Chunking and Phrasing and the Design of Human-Computer Dialogues, Proceedings of the IFIP World Computer Congress, Dublin, Ireland, 475-480.
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Buxton, W., Fitzmaurice, G. Balakrishnan, R. & Kurtenbach, G. (2000). Large Displays in Automotive Design. IEEE Computer Graphics and Applications, 20(4), 68-75.
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Fitzmaurice, G.W. & Buxton, W. (1998). Compatibility and Interaction Style in Computer Graphics, Computer Graphics: The SIGGRAPH Quarterly, 32(4), 69-74.
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Kasik, David, Buxton, William & Ferguson, David (2005). Ten CAD Challenges. IEEE Computer Graphics and Applications, 25(2), 81-92.
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Sellen, A., Kurtenbach, G. & Buxton, W. (1992). The prevention of mode errors through sensory feedback. Human Computer Interaction, 7(2), 141-164.
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Zhai, S., Milgram, P. & Buxton, W. (1996). The influence of muscle groups on performance of multiple degree-of-freedom input. Proceeding of CHI '96, 308-315.
Horses / Equestrian
Iterative UI Design, Usability and User Interface Management Systems
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Buxton. W. (2003). Performance by Design: The Role of Design in Software Product Development. Proceedings of the Second International Conference on Usage-Centered Design.Portsmouth, NH, 26-29 October 2003, 1-15.
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Buxton, W., Lamb, M. R., Sherman, D. & Smith, K. C. (1983). Towards a Comprehensive User Interface Management System. Computer Graphics 17(3). 35-42. [video]
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Buxton, W. & Sniderman, R. (1980). Iteration in the Design of the Human-Computer Interface. Proceedings of the 13th Annual Meeting, Human Factors Association of Canada, 72-81.
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Greenberg, S. & Buxton, B. (2008). Usability Considered Harmful (Some of the Time). Proceedings of the 2008 ACM Conference on Human Factors in Computing Systems, CHI'08, 111-120.
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Myers, B. & Buxton, W. (1986).Creating Highly-Interactive and Graphical User Interfaces by Demonstration, Computer Graphics 20(3), Proceedings of SIGGRAPH '86, 249-258.
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Olsen, D. R., Buxton, W., Ehrich, R., Kasik, D., Rhyne, J. & Sibert, J. (1984). A Context for User Interface Management. IEEE Computer Graphics and Applications 4(12), 33-42.
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Tanner, P.P. & Buxton, W. (1985). Some Issues in Future User Interface Management System (UIMS) Development. In Pfaff, G. (Ed.), User Interface Management Systems, Berlin: Springer Verlag, 67- 79.
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Tohidi, M., Buxton, W., Baecker, R. & Sellen, A. (2006). User Sketches: A Quick, Inexpensive, and Effective way to Elicit More reflective User Feedback. Proceedings of NordiCHI 2006, 105-114.
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Tohidi, M., Buxton, W., Baecker, R. & Sellen, A. (2006). Getting the Right Design and the Design Right: Testing Many Is Better Than One. Proceedings of the 2006 ACM Conference on Human Factors in Computing Systems, CHI'06, 1243-1252.
Marking-Based Interfaces and Systems
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Buxton, W. (in progress). Human Input to Computer Systems: Theories, Techniques and Technology. Unfinished book manuscript.
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Buxton, W. (1982). An Informal Study of Selection-Positioning Tasks. Proceedings of Graphics Interface '82, 8th Conference of the Canadian Man-Computer Communications Society, Toronto, May, 1982, 323-328. [video]
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Buxton, W., Fiume, E., Hill, R., Lee, A. & Woo, C. (1983). Continuous Hand-Gesture Driven Input. Proceedings of Graphics Interface '83, 9th Conference of the Canadian Man-Computer Communications Society, Edmonton, May 1983, 191-195. [video]
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Hardock, G., Kurtenbach, G., and Buxton, W. (1993). A Marking Based Interface for Collaborative Writing. Proccedings of UIST'93., 259-266. [video]
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Kurtenbach, G. & Buxton, W. (1994). User learning and performance with marking menus. Proceedings of CHI '94, 258-264. [video]
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Kurtenbach, G. & Buxton, W. (1993). The limits of expert performance using hierarchic marking menus. Proceedings of InterCHI '93, 482-487.
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Kurtenbach, G. & Buxton, W. (1991). GEdit: a testbed for editing by contiguous gesture. SIGCHI Bulletin, 23(2), 22 - 26. [video]
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Kurtenbach, G. & Buxton, W. (1991). Issues in combining marking and direct manipulation techniques. Proceedings of the Fourth ACM SIGGRAPH Symposium on User Interface Technology (UIST), 137-144.
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Kurtenbach, G., Fitzmaurice, G., Baudel, T. & Buxton, W. (1997). The design and evaluation of a GUI paradigm based on tabets, two-hands, and transparency. Proceedings of the 1997 ACM Conference on Human Factors in Computing Systems, CHI '97, 35-42. [video]
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Kurtenbach, G., Moran, T. & Buxton, W. (1994). Contextural animation of gestural commands. Computer Graphics Forum, 13(5), 305-314.
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Kurtenbach, G., Sellen, A. & Buxton, W. (1993). An empirical evaluation of some articulatory and cognitive aspects of "marking menus." Human Computer Interaction, 8(1), 1-23.
Miscellaneous Innovative Techniques
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Forlines, C., Shen, C. & Buxton, W. (2005). Glimpse: a Novel Input Model for Multi-Level Devices. Proceedings of the 2002 ACM Conference on Human Factors in Computing Systems, CHI'05 - Extended Abstracts on Human Factors in Computing Systems , 1375-1378. (Note, paper at above link has corrections not in the version that appeared in the proceedings.)
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Balakrishnan, R., Fitzmaurice, G., Kurtenbach, G., & Buxton, W. (1999). Digital tape drawing. Proceedings of the ACM Symposium on User Interface Software and Technology (UIST'99), 161-169. [video]
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Brown, E., Buxton, W. & Murtagh, K. (1990). Windows on tablets as a means of achieving virtual input devices. In D. Diaper et al. (Eds), Human-Computer Interaction - INTERACT '90. Amsterdam: Elsevier Science Publishers B.V. (North-Holland), 675-681. [video]
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Buxton, W., Fitzmaurice, G. Balakrishnan, R. & Kurtenbach, G. (2000). Large Displays in Automotive Design. IEEE Computer Graphics and Applications, 20(4), 68-75..
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Fitzmaurice, G. & Buxton, W. (1997). An empirical evaluation of graspable user interfaces: Towards specialized space-multiplexed input. Proceedings of the 1997 ACM Conference on Human Factors in Computing Systems, CHI '97, 43-50. [video]
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Fitzmaurice, G.W., Ishii, H. & Buxton, W. (1995). Bricks: Laying the Foundations for Graspable User Interfaces Proceedings of CHI'95, 442-449.
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Fitzmaurice, G.W., Khan, A., Buxton, W., Kurtenbach, G. & Balakrishnan, R. (2003). Sentient Data Access via a Diverse Society of Devices. ACM Queue, 1(8), 53-62. [video1][video2][video3]
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Fitzmaurice, G., Khan, A., Pieké, R., Buxton, W. & Kurtenbach, G. (2003). Tracking Menus. Proceedings of the ACM Symposium on User Interface Software and Technology (UIST'03), 71-79.[video]
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Kurtenbach, G., Fitzmaurice, G., Baudel, T. & Buxton, W. (1997). The design and evaluation of a GUI paradigm based on tabets, two-hands, and transparency. Proceedings of the 1997 ACM Conference on Human Factors in Computing Systems, CHI '97, 35-42. [video]
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Myers, B. & Buxton, W. (1986).Creating Highly-Interactive and Graphical User Interfaces by Demonstration, Computer Graphics 20(3), Proceedings of SIGGRAPH '86, 249-258.
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Tsang, M, Fitzmaurice, G., Kurtenbach, G., Khan, A. & Buxton, W. (2002). Boom Chameleon: Simultaneous capture of 3D viewpoint, voice and gesture annotations on a spatially-aware display. Proceedings of the 2002 ACM Symposium on User Interface Software and Technology (UIST'02), 111-120. Summary in (2003) ACM Transactions on Graphics (TOG), 22(3), 698. [video]
See also:
Mountaineering and Exploration
Social and Cultural Considerations and Aspects of Computation and Technology
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Buxton, William (2004). Music Sharing Over the Internet. Canadian New Media, 7(11), 8,7.
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Buxton, W. (2001). The Cost of Saving Money: The Folly of Research Funding Policy in Canada. Research Money. Published in 2 installments, March 5th March & 19th, respectively.
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Buxton, W. (1999). A Few Thoughts about Common Sense, Computers and Education, Unpublished manuscript.
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Buxton, W., Purchase, B. & Knox, K. (1998). Creating an innovation culture: Key challenges and opportunities as Ontario moves ahead into the new millennium. Toronto: Ontario Jobs and Investment Board.
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Buxton, W. (1997). Artists and the Art of the Luthier. Computer Graphics: The SIGGRAPH Quarterly, 31(1), 10-11.
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Buxton, W. (1995). Is it Windows '95 or '85? Teasing Reality from the Hype, Guest Editorial, Toronto Globe & Mail, August 31, 1995, p. A15.
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Buxton, W. (1995). If you have a problem with your computer, is it really your problem? Guest Editorial, Toronto Globe & Mail, June 12, 1995, p. A3.
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Buxton, W. (1994). Social Planning and Communities Along the "Information Highway" , Interactivity, 1(1), 85-88. Also appears in Japanese in: Buxton, W. (1994). Social planning and communities along the "Information Highway," InterCommunication, 10. Tokyo: NTT, 168-171.
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Buxton, W. (1994). Cinq themes de réflection sur la technologie peut et la société. Unpublished manuscript.
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Buxton, W. (1994). Metaphors that keep us on the periphery. Human Computer Interaction, 9(1), 50-52.
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Buxton, W. (1992). Snow's two cultures revisited. In L. Jacobson (Ed.), Cyberarts: Exploring art & technology, San Francisco: Miller Freeman, 24 - 31.
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Buxton, W. (1988). The Role of the Artist in the Laboratory (German and English translation). In C. Schopf, (Ed.). Meisterwerke der Computer Kunst. Bremen: TMS Verlag.pp. 29-32.
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Buxton, W. (1982). Human Perspectives on Technology and Learning. Keynote address delivered at the Conference on Telidon and Education, Sydney, N.S. Unpublished manuscript.
Taxonomies of Input Techniques and Technologies
Telepresence, Mediaspaces & Videoconferencing
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Tang, Anthony, Pahud, Michel, Inkpen, Kori, Benko, Hrvoje, Tang, John C. & Buxton, Bill (2010). Three's Company: Understanding Communication Channels in Three-Way Distributed Collaboration. CSCW '10: Proceedings of the 2010 ACM Conference on Computer Supported Cooperative Work, 271-280.
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Baecker, R., Harrison, S., Buxton, B., Poltrock, S. & Churchill, E. (2008). Media Spaces: Past Visions, Current Realities, Future Promise. Proceedings of the 2008 ACM Conference on Human Factors in Computing Systems, CHI'08, 2245-2248.
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Beirne, G., Moore, G., Buxton, W., & Mantei, M. (1994). Issues in deploying the technology for a media space field study. Unpublished Manuscript, , University of Toronto, Ontario Telepresence Project.
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Buxton, B. (2009). Mediaspace - Meaningspace - Meetingspace. In S. Harrison (Ed.) Media Space: 20+ Years of Mediated Life. London: Springer, 217-231.
- Buxton, B. (2009). Windows. In S. Harrison (Ed.) Media Space: 20+ Years of Mediated Life. London: Springer, 25-26.
- Buxton, B. (2009). Early Video Mail. In S. Harrison (Ed.) Media Space: 20+ Years of Mediated Life. London: Springer, 194-195.
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Buxton, W. (2006). Space-Function Integration and Ubiquitous Media. In M. Shamiyeh (Ed.). Towards and Interactive and Integrative Design Process. Linz, Austria: DOM Publications, 248-271.
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Buxton, W. (1997). Living in Augmented Reality: Ubiquitous Media and Reactive Environments. In K. Finn, A. Sellen & S. Wilber (Eds.). Video Mediated Communication. Hillsdale, N.J.: Erlbaum, 363-384. An earlier version of this chapter also appears in Proceedings of Imagina '95, 215-229. [video]
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Buxton, W. (1995). Ubiquitous Media and the Active Office . Published in Japanese (only) as, Buxton, W. (1995). Ubiquitous Video, Nikkei Electronics, 3.27 (no. 632), 187-195.
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Buxton, W. (1995). Integrating the Periphery and Context: A New Model of Telematics Proceedings of Graphics Interface '95, 239-246.
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Buxton, W. (1992). Telepresence: Integrating Shared Task and Person Spaces . Proceedings of Graphics Interface '92, 123-129. Earlier version appears in Proceedings of Groupware '91, Amsterdam, Oct. 29, 1991, 27-36.
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Buxton, W. & Moran, T. (1990). EuroPARC's Integrated Interactive Intermedia Facility (iiif): Early Experience. In S. Gibbs & A.A. Verrijn-Stuart (Eds.). Multi-user interfaces and applications, Proceedings of the IFIP WG 8.4 Conference on Multi-user Interfaces and Applications, Heraklion, Crete. Amsterdam: Elsevier Science Publishers B.V. (North-Holland), 11-34.
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Buxton, W., Sellen, A. & Sheasby, M. (1997). Interfaces for multiparty videoconferencing. In K. Finn, A. Sellen & S. Wilber (Eds.). Video Mediated Communication. Hillsdale, N.J.: Erlbaum, 385-400. [video]
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Cooperstock, J.R., Tanikoshi, K., Beirne, G., Narine, T., Buxton, W. (1995). Evolution of a Reactive EnvironmentProceedings of CHI'95, 170-177.
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Cooperstock, J., Fels, S., Buxton, W. & Smith, K.C. (1997). Reactive environments: Throwing away your keyboard and mouse, Communications of the Association of Computing Machinery (CACM), 40(9), 65-73.
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Gaver, W., Moran, T., MacLean, A., Lovstrand, L., Dourish, P., Carter, K. & Buxton, W. (1992). Realizing a video environment: EuroPARC's RAVE System. Proceedings of CHI '92, 27-35.
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Gujar, A., Daya, S., Cooperstock, J., Tanikoshi, K. & Buxton, W. (1995). Talking your way around a conference: a speech interface for remote equipment control. Proceedings of the 1995 Conference of the Centre for Advanced Studies on Collaborative Research (CASCON'95), Toronto, November 7-9, 1995.
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Mantei, M., Baecker, R., Sellen, A., Buxton, W., Milligan, T. & Wellman, B. (1991). Experiences in the use of a media space. Proceedings of CHI '91, ACM Conference on Human Factors in Software, 203-208. Reprinted in D. Marca & G. Bock (Eds.)(1992). Groupware: software for computer-supported collaberative work. Los Alamitos, CA.: IEEE Computer Society Press, 372 - 377.
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Narine, T., Leganchuk, A., Mantei, M. & Buxton, W. (1997). Collaboration awareness and its use to consolidate a disperse group. Proccedings of Interact '97, Sydney, Austrailia, Juy, 1997.
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Sellen, A., Buxton, W. & Arnott, J. (1992).Using spatial cues to improve videoconferencing. Proceedings of CHI '92, 651-652. Videotape in CHI '92 Video Proceedings. [video]
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Yamaashi, K., Cooperstock, J., Narine, T. & Buxton, W. (1996). Beating the limitations of camera-monitor mediated telepresence with extra eyes. Proceeding of CHI '96, 50-57. [video]
Toolglass& Magic Lenses
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Bier, E. A., Stone, M., Pier, K., Buxton, W. & DeRose. T. (1993). Toolglass and magic lenses: the see-through interfaceProceedings of SIGGRAPH '93, 73-80.
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Bier, E., Stone, M., Fishkin, K., Buxton, W. & Baudel, T. (1994).A taxonomy of see-through tools.Proceedings of CHI '94, 358-364.
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Kabbash, P., Buxton, W.& Sellen, A. (1994). Two-Handed Input in a Compound Task. Proceedings of CHI '94, 417-423.
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Kurtenbach, G., Fitzmaurice, G., Baudel, T. & Buxton, W. (1997). The design and evaluation of a GUI paradigm based on tabets, two-hands, and transparency. Proceedings of the 1997 ACM Conference on Human Factors in Computing Systems, CHI '97, 35-42. [video]
Touch Tablets, Displays and Surfaces
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Izadi, Shahram, Hodges, Steve, Butler, Alex, West, Darren, Rrustemi, Alban & Buxton, William (2009). ThinSight: A Thin Form-Factor Interactive Surface Technology. Communications of the ACM, 52(12), 90-98.
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Hodges, Steve, Izadi, Shahram, Butler, Alex, Rrustemi, Alban & Buxton, Bill (2007). ThinSight: Versatile Multi-touch Sensing for Thin Form-factor Displays. Proceedings of the ACM Symposium on User Interface Software and Technology (UIST'07), 259 - 268.
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Izadi, S., Hodges, S., Butler, A., Rrustemi, A. & Buxton, B. (2007). ThinSight: Integrated Optical Multi-Touch Sensing Through Thin Form-Factor Displays. Proceedings of the 2007 Workshop on Emerging Displays Technologies: Images and Beyond: The Future of Displays and Interaction EDT '07,Paper 6.
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Brown, E., Buxton, W. & Murtagh, K. (1990).Windows on tablets as a means of achieving virtual input devices. In D. Diaper et al. (Eds), Human-Computer Interaction - INTERACT '90. Amsterdam: Elsevier Science Publishers B.V. (North-Holland), 675-681. [video]
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Buxton, W. (in progress). Case Study 1:Touch Tablets, Chapter 5 of W.Buxton, Human Input to Computer Systems: Theories, Techniques and Technology. Unfinished book manuscript.
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Buxton, W. (1994). Combined keyboard / touch tablet input device, Xerox Disclosure Journal, 19(2), 109-111. [video]
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Buxton, W. (1994). Two-handed Document Navigation, Xerox Disclosure Journal, 19(2), 103-108.
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Buxton, W., Hill, R. & Rowley, P. (1985). Issues and techniques in touch-sensitive tablet input, Computer Graphics, 19(3), Proceedings of SIGGRAPH'85, 215-223. [video]
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Buxton, W. & Myers, B. (1986). A study in two-handed input. Proceedings of CHI '86, 321-326.[video]
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Lee, S., Buxton, W. & Smith, K.C. (1985). A Multi-Touch Three Dimensional Touch-Sensitive Tablet. Proceedings of the 1985 Conference on Human Factors in Computer Systems, CHI '85, San Francisco, April, 1985, 21-26. [video]
Transparency
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Harrison, B.L. ,Ishii, H.,Vicente, K. & Buxton, W. (1995).Transparent Layered User Interfaces: An Evaluation of a Display Design Space to Enhance Focused and Divided Attention. Proceedings of CHI'95, 317-324.
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Zhai, S., Buxton, W. & Milgram, P. (1994).The "Silk Cursor": Investigating transparency for 3D target acquisitionProceedings of CHI '94, 459-464.
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Zhai, S., Buxton, W. & Milgram, P. (1996) The partial-occlusion effect: Utilizing semitransparency in 3D human-computer interaction ACM Transactions on Computer-Human Interaction, 3(3), 254-284.
Two-Handed / Bimanual Input to Computer Systems
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Balakrishnan, R., Fitzmaurice, G., Kurtenbach, G., & Buxton, W. (1999). Digital tape drawing. Proceedings of the ACM Symposium on User Interface Software and Technology (UIST'99), 161-169. [video]
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Fitzmaurice, G., Balakrishnan, R., Kurtenbach, G. & Buxton, W. (1999). An exploration into supporting artwork orientation in the user interface. Proceedings of the 1999 ACM Conference on Human Factors in Computing Systems, CHI '99, 167-174.
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Bier, E. A., Stone, M., Pier, K., Buxton, W. & DeRose. T. (1993). Toolglass and magic lenses: the see-through interfaceProceedings of SIGGRAPH '93, 73-80.
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Bier, E., Stone, M., Fishkin, K., Buxton, W. & Baudel, T. (1994). A taxonomy of see-through tools.Proceedings of CHI '94, 358-364.
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Buxton, W. (in progress). Human Input to Computer Systems: Theories, Techniques and Technology. Unfinished book manuscript.
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Buxton, W. (1994). Two-handed Document Navigation, Xerox Disclosure Journal, 19(2), 103-108.
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Buxton, W. & Myers, B. (1986). A study in two-handed input. Proceedings of CHI '86, 321-326.[video]
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Grossman, T., Balakrishnan, R., Kurtenbach, G., Fitzmaurice, G, Khan, A. & Buxton, W. (2002). Creating Principal 3D Curves with Digital Tape Drawing. Proceedings of the 2002 ACM Conference on Human Factors in Computing Systems, CHI'02, 121-128.
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Grossman, T., Balakrishnan, R., Kurtenbach, G., Fitzmaurice, G, Khan, A. & Buxton, W. (2001). Interaction techniques for 3D modeling on large displays. Proceedings of the 2001ACM Symposium on Interactive 3D Graphics, 17-23. [video]
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Kabbash, P., Buxton, W.& Sellen, A. (1994). Two-Handed Input in a Compound Task. Proceedings of CHI '94, 417-423.
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Kabbash, P., MacKenzie, I.S. & Buxton, W. (1993). Human performance using computer input devices in the preferred and non-preferred hands. Proceedings of InterCHI '93, 474-481.
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Kurtenbach, G., Fitzmaurice, G., Baudel, T. & Buxton, W. (1997). The design and evaluation of a GUI paradigm based on tabets, two-hands, and transparency. Proceedings of the 1997 ACM Conference on Human Factors in Computing Systems, CHI '97, 35-42. [video]
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Leganchuk, A., Zhai, S.& Buxton, W. (1998).Manual and Cognitive Benefits of Two-Handed Input: An Experimental Study.Transactions on Human-Computer Interaction, 5(4), 326-359.
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Owen, R., Kurtenbach, G., Fitzmaurice, G., Baudel, T. & Buxton, W. (2005). When it Gets More Difficult, Use BothHhands - Exploring Bimanual Curve Manipulation. Proceedings of Graphics Interface, GI'05, 17-24.
Typing & Keyboard Entry
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Mathias, E., MacKenzie, I.S. & Buxton, W. (1996). One-handed touch typing on a qwerty keyboard. Human Computer Interaction, 11(1), 1-27.
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Matias, E., MacKenzie, I. S., & Buxton, W. (1996). A wearable computer for use in microgravity space and other non-desktop environments. Companion of the CHI '96 Conference on Human Factors in Computing Systems. 69-70.
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Matias, E., MacKenzie, I. S., & Buxton, W. (1994). Half-QWERTY: Typing with one hand using your two-handed skill Companion Proceedings of the CHI '94 Conference on Human Factors in Computing Systems, 51-52.
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Matias, E., MacKenzie, I. S., & Buxton, W. (1993). Half-QWERTY: A one-handed keyboard facilitating skill transfer from QWERTY Proceedings of the INTERCHI'93 Conference on Human Factors in Computing Systems, 88-94.
Ubiquitous Computing, Augmented & Virtual Reality & Reactive Environments
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Buxton, W. (2006). Space-Function Integration and Ubiquitous Media. In M. Shamiyeh (Ed.). Towards and Interactive and Integrative Design Process. Linz, Austria: DOM Publications, 248-271.
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Buxton, W. (1997). Living in Augmented Reality: Ubiquitous Media and Reactive Environments. In K. Finn, A. Sellen & S. Wilber (Eds.). Video Mediated Communication. Hillsdale, N.J.: Erlbaum, 363-384. An earlier version of this chapter also appears in Proceedings of Imagina '95, 215-229. [video]
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Buxton, W. (1996). Absorbing and Squeezing Out: On Sponges and Ubiquitous Computing, Proceedings of the International Broadcasting Symposium, November 13-16, Tokyo, 91-96. Slightly expanded version (in French) appears as: Buxton, W. (1996). PC et TV vont dans une inforoute. La Recherce, spring, March 1996. Also appears (in Spanish) as, Buxton, W. (1996). PC y TV van por una Infovia,Mundo Cientifico, 440-443.
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Buxton, W. (1995). Ubiquitous Media and the Active Office . Published in Japanese (only) as, Buxton, W. (1995). Ubiquitous Video, Nikkei Electronics, 3.27 (no. 632), 187-195.
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Buxton, W. (1995). Integrating the Periphery and Context: A New Model of Telematics Proceedings of Graphics Interface '95, 239-246.
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Buxton, W. & Fitzmaurice, G.W.(1998). HMD's, Caves & Chameleon: A Human-Centric Analysis of Interaction in Virtual Space, Computer Graphics: The SIGGRAPH Quarterly, 32(4), 64-68. [video]
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Buxton, W., Fitzmaurice, G. Balakrishnan, R. & Kurtenbach, G. (2000). Large Displays in Automotive Design. IEEE Computer Graphics and Applications, 20(4), 68-75.
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Cooperstock, J.R., Tanikoshi, K., Beirne, G., Narine, T., Buxton, W. (1995). Evolution of a Reactive EnvironmentProceedings of CHI'95, 170-177.
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Cooperstock, J., Fels, S., Buxton, W. & Smith, K.C. (1997). Reactive environments: Throwing away your keyboard and mouse, Communications of the Association of Computing Machinery (CACM), 40(9), 65-73.
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Fitzmaurice, G.W., Ishii, H. & Buxton, W. (1995). Bricks: Laying the Foundations for Graspable User InterfacesProceedings of CHI'95, 442-449.
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Fitzmaurice, G.W., Khan, A., Buxton, W., Kurtenbach, G. & Balakrishnan, R. (2003). Sentient Data Access via a Diverse Society of Devices. ACM Queue, 1(8), 53-62. [video1][video2][video3]
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Tsang, M, Fitzmaurice, G., Kurtenbach, G., Khan, A. & Buxton, W. (2002). Boom Chameleon: SImultaneous capture of 3D viewpoint, voice and gesture annotations on a spatially-aware display. Proceedings of the 2002 ACM Symposium on User Interface Software and Technology (UIST'02), 111-120. Summary in (2003) ACM Transactions on Graphics (TOG), 22(3), 698. [video]
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Yamaashi, K., Cooperstock, J., Narine, T. & Buxton, W. (1996). Beating the limitations of camera-monitor mediated telepresence with extra eyes Proceeding of CHI '96, 50-57. [video]